I know, confusing title…though maybe some people get it already?
As mentioned in my previous post, I’ve upgraded both my graphics card, and my monitor recently – both of which, I love, especially the monitor…1920×1200 is a lovely resolution
That said, I decided to reinstall Ubuntu last night, because I’d been running the same install since Alpha4 of Karmic, and I’d been experiencing a few oddities. I didn’t know whether this was the 64 bit version I was running, or some odd config files left over from somewhere.
Because I was lazy, I used the Karmic CD I got from ShipIt, completely forgetting that these are 32 bit versions of Ubuntu, not 64 bit. I only realised once I’d booted into the system. The upside of this is that I noticed a couple of issues had gone, and that there really is little difference between the 32 bit or 64 bit. So much so, I’ll be going back to 64 bit for Lucid
Kudos to the developers though, the installer picked up my resolution perfectly on the LiveCD, and also noticed that I have 4GB RAM, so installed the PAE kernel without even asking! Colour me impressed!
All in all, reinstalling showed me a couple of new things that I seem to have missed out (mainly things like that on the installer), and it has indeed fixed a few issues. I estimate this install will last around 6 weeks, and then I’ll install Lucid…but we’ll have to wait and see….
#1 by ethana2 on January 8th, 2010
My biggest problem with 64 bit is that it installs 32 bit flash by default, and running 32 bit flash on a 64 bit OS never, ever works right. Manually install 64 bit flash, all my problems go away.
Second to that is the Android SDK for Linux based OSes. It’s 32 bit, and it doesn’t work right on 64 bit either. I’m on x64 now and have been for about a year I guess, but I’m considering reverting.
#2 by Joe on January 8th, 2010
I know what you mean. Unsurprisingly, one of my issues was flash was incredibly temperamental – despite having 64 bit flash installed.
I put this down to some weirdities (as I liked to call them), from running it since the alpha stage, as Flash on 64 bit Jaunty/9.04 was fine.
And if you need to develop using the android SDK, I think the choices you have are reverting to 32 bit, or running a VM. The latter seems a little counter-productive
#3 by Flu.G L_On_Don on January 13th, 2010
Er.. I didn’t get it yet. Could you explain a little further?